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update to 0.10.5 changes: -fixes -startup speed increase pkgsrc change: added data for C/2009 R1 (McNaught) which should be visible these days
Changes 0.10.4: * Bug fix release. * Fixed unpredictable openGL related crashes on win32. * Fixed run on MacOSX Tiger/Leopard/Snow Leopard. * Disable OpenGL shaders by default for stars and atmosphere. User activate it by setting use_glshaders = true in the [main] section of the config.ini * Fixed the handling of the Qt -graphicssystem parameter. Now it is ignored if it is not used properly. * Improved OpenGLES2 support (not finished yet). * Added Qt widgets flags on the main windows to avoid filling background (this boosted the program a lot on linux).
fix build breakage, likely resulting from a weird interaction of Mesa and qt4 wrt include file ordering
Changes 0.10.0: * Global switch to Qt. Don't support SDL main application anymore. * The whole StelApp class is managed by a QGraphicsScene, inside a QGraphicsView. * Removed deprecated sources from the core of stellarium. * Continued API cleaning and simplifications. * Performed large refactorings to use portable Qt API. * Re-organized the source files into sub-directories. * Migrated config file parsing to a QSettings based implementation. * Exposed some methods as slots so that they can be scripted in the future. * Created the new Qt-based GUI button bars. * Recoded from scratch the new QWidget based GUI rendered in the QGraphicsView using style sheets. * Moved stars/planets halo rendering into SkyDrawer. * Implemented dynamic eye adaptation for bright objects. * Optimized atmosphere computation and others, speed can be increased up to a factor of 2. * Implemented light pollution following the Bortle scale index. * Improved and optimized stars rendering (updated colors, sizes and added large halo for very bright ones, use GL lists for drawing stars by bunch) * Created a new SkyTile class supporting lazy dynamic multi-resolution images loading and display. Image trees can be stored as JSON files. * Startup is much faster. * Migrated the previous nebula textures to the new format. * Added a LocationManager for managing observing locations and cleaned the code of observer. * Changed key bindings, use F1.. F6 for opening dialogs. * Tab completion on the search dialog. * Added descriptions for the sky cultures and improved the ones for landscapes. * Added a new mars landscape. * Fixed many bugs.
fix fallout from boost and cmake updates: -prefix uses of "exception" with "std::" to avoid conflict with a similar definition in new "boost" -set a cmake var to get an rpath into the installed executable (seems that cmake's behaviour changed)